{"id":15964,"date":"2026-08-10T12:01:16","date_gmt":"2026-08-10T12:01:16","guid":{"rendered":"https:\/\/nokobox.com\/index.php\/item\/wiley-computer-graphics-2019\/"},"modified":"2026-08-10T12:01:16","modified_gmt":"2026-08-10T12:01:16","slug":"wiley-computer-graphics-2019","status":"publish","type":"digital_item","link":"https:\/\/nokobox.com\/index.php\/item\/wiley-computer-graphics-2019\/","title":{"rendered":"Wiley \u2013 Computer Graphics 2019"},"content":{"rendered":"<div class=\"w-post-elm post_content\">\n<h2><span dir=\"auto\" style=\"vertical-align: inherit\">Description<\/span><\/h2>\n<p><span dir=\"auto\" style=\"vertical-align: inherit\">Computer Graphics, Third Edition, is an academic and technical resource that examines the fundamental principles of digital image generation and processing. The text uses precise language to explain the mathematical concepts and algorithms behind 2D and 3D graphics. It is written for computer science students and developers who plan to build graphics engines or visual software.<\/span><\/p>\n<p><span dir=\"auto\" style=\"vertical-align: inherit\">In this edition, topics such as modeling, lighting, rendering, and animation are presented in full detail and with visual examples. By creating a balance between geometric theories and software implementations, the author helps the audience to gain a deep understanding of how graphics cards and design tools work. Transparency in explaining data protocols and tree structures in graphics is a prominent feature of this work.<\/span><\/p>\n<h3><span dir=\"auto\" style=\"vertical-align: inherit\">Book Features<\/span><\/h3>\n<ul>\n<li><span dir=\"auto\" style=\"vertical-align: inherit\">Comprehensive training in geometric transformations, coordinate systems, and the graphics pipeline.<\/span><\/li>\n<li><span dir=\"auto\" style=\"vertical-align: inherit\">Exploring advanced ray tracing and shading algorithms.<\/span><\/li>\n<li><span dir=\"auto\" style=\"vertical-align: inherit\">Explain color models, image compression, and anti-aliasing techniques.<\/span><\/li>\n<li><span dir=\"auto\" style=\"vertical-align: inherit\">Providing the necessary mathematical foundations, including linear algebra, for 3D graphics.<\/span><\/li>\n<li><span dir=\"auto\" style=\"vertical-align: inherit\">Review of application programming interfaces (APIs) and graphics input\/output hardware.<\/span><\/li>\n<\/ul>\n<h3><span dir=\"auto\" style=\"vertical-align: inherit\">Book specifications<\/span><\/h3>\n<ul>\n<li><span dir=\"auto\" style=\"vertical-align: inherit\">Publisher: <\/span><a href=\"https:\/\/href.li\/?www.abebooks.co.uk\/9789389307153\/COMPUTER-GRAPHICS-3RD-EDITION-Pradeep-9389307155\/plp\" target=\"_blank\" rel=\"nofollow noopener\"><span dir=\"auto\" style=\"vertical-align: inherit\">Wiley<\/span><\/a><\/li>\n<li><span dir=\"auto\" style=\"vertical-align: inherit\">Instructor\/Author: <\/span><a href=\"https:\/\/downloadlynet.ir\/tag\/pradeep-k\/\"><span dir=\"auto\" style=\"vertical-align: inherit\">Pradeep k<\/span><\/a><\/li>\n<li><span dir=\"auto\" style=\"vertical-align: inherit\">Number of pages: 425<\/span><\/li>\n<li><span dir=\"auto\" style=\"vertical-align: inherit\">Number of chapters: 16<\/span><\/li>\n<li><span dir=\"auto\" style=\"vertical-align: inherit\">Format: PDF<\/span><\/li>\n<\/ul>\n<h3><strong><span dir=\"auto\" style=\"vertical-align: inherit\">Headlines<\/span><\/strong><\/h3>\n<p dir=\"ltr\" style=\"text-align: left\"><span dir=\"auto\" style=\"vertical-align: inherit\">Introduction to Computer graphics <\/span><br \/><span dir=\"auto\" style=\"vertical-align: inherit\">Display devices <\/span><br \/><span dir=\"auto\" style=\"vertical-align: inherit\">Interactive devices <\/span><br \/><span dir=\"auto\" style=\"vertical-align: inherit\">Scan Conversion <\/span><br \/><span dir=\"auto\" style=\"vertical-align: inherit\">2-D Transformation <\/span><br \/><span dir=\"auto\" style=\"vertical-align: inherit\">2-D viewing transformation and clipping <\/span><br \/><span dir=\"auto\" style=\"vertical-align: inherit\">3D Transformation <\/span><br \/><span dir=\"auto\" style=\"vertical-align: inherit\">Projection <\/span><br \/><span dir=\"auto\" style=\"vertical-align: inherit\">3D Viewing and clipping <\/span><br \/><span dir=\"auto\" style=\"vertical-align: inherit\">Hidden lines and hidden surfaces <\/span><br \/><span dir=\"auto\" style=\"vertical-align: inherit\">Bezier curves and B-splines <\/span><br \/><span dir=\"auto\" style=\"vertical-align: inherit\">Animation <\/span><br \/><span dir=\"auto\" style=\"vertical-align: inherit\">Multimedia <\/span><br \/><span dir=\"auto\" style=\"vertical-align: inherit\">Color models <\/span><br \/><span dir=\"auto\" style=\"vertical-align: inherit\">Illumination models and shading models <\/span><br \/><span dir=\"auto\" style=\"vertical-align: inherit\">Segment<\/span><\/p>\n<h3><span dir=\"auto\" style=\"vertical-align: inherit\">Pictures<\/span><\/h3>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-1033529 size-full\" src=\"https:\/\/downloadly.ir\/wp-content\/uploads\/2026\/02\/Computer-Graphics311.png\" alt=\"Computer Graphics\" width=\"747\" height=\"456\"><\/p>\n<h3><span dir=\"auto\" style=\"vertical-align: inherit\">User Guide<\/span><\/h3>\n<p><span dir=\"auto\" style=\"vertical-align: inherit\">Extract the file and run it with the appropriate software.<\/span><\/p>\n<h3><span dir=\"auto\" style=\"vertical-align: inherit\">Download link<\/span><\/h3>\n<p><a href=\"https:\/\/dl1.downloadly.ir\/Files\/Elearning\/Wiley_Computer_Graphics_2019_Downloadly.ir.rar?nocache=1785941034\"><span dir=\"auto\" style=\"vertical-align: inherit\">Download file \u2013 88.3 MB<\/span><\/a><\/p>\n<h5><span dir=\"auto\" style=\"vertical-align: inherit\">File(s) password: <\/span><a><span dir=\"auto\" style=\"vertical-align: inherit\">www.downloadly.ir<\/span><\/a><\/h5>\n<h3><span dir=\"auto\" style=\"vertical-align: inherit\">File size<\/span><\/h3>\n<p><span dir=\"auto\" style=\"vertical-align: inherit\">88.3 MB<\/span><\/p>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Description Computer Graphics, Third Edition, is an academic and technical resource that examines the fundamental principles of digital image generation and pro<\/p>\n","protected":false},"author":1,"template":"","dgi_category":[127485],"dgi_tag":[128811,128812,128813,128814,128815,128816,128817,128318],"class_list":["post-15964","digital_item","type-digital_item","status-publish","has-post-thumbnail","hentry","dgi_category-ebook","dgi_tag-computer-graphics","dgi_tag-computer-graphics-book","dgi_tag-computer-graphics-download","dgi_tag-download-computer-graphics","dgi_tag-download-computer-graphics-book","dgi_tag-free-computer-graphics","dgi_tag-free-download-computer-graphics","dgi_tag-wiley"],"_links":{"self":[{"href":"https:\/\/nokobox.com\/index.php\/wp-json\/wp\/v2\/digital_item\/15964","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/nokobox.com\/index.php\/wp-json\/wp\/v2\/digital_item"}],"about":[{"href":"https:\/\/nokobox.com\/index.php\/wp-json\/wp\/v2\/types\/digital_item"}],"author":[{"embeddable":true,"href":"https:\/\/nokobox.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"version-history":[{"count":0,"href":"https:\/\/nokobox.com\/index.php\/wp-json\/wp\/v2\/digital_item\/15964\/revisions"}],"wp:attachment":[{"href":"https:\/\/nokobox.com\/index.php\/wp-json\/wp\/v2\/media?parent=15964"}],"wp:term":[{"taxonomy":"dgi_category","embeddable":true,"href":"https:\/\/nokobox.com\/index.php\/wp-json\/wp\/v2\/dgi_category?post=15964"},{"taxonomy":"dgi_tag","embeddable":true,"href":"https:\/\/nokobox.com\/index.php\/wp-json\/wp\/v2\/dgi_tag?post=15964"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}