{"id":15818,"date":"2026-08-10T11:58:56","date_gmt":"2026-08-10T11:58:56","guid":{"rendered":"https:\/\/nokobox.com\/index.php\/item\/3g-e-learning-basics-of-computer-graphics-2024\/"},"modified":"2026-08-10T11:58:56","modified_gmt":"2026-08-10T11:58:56","slug":"3g-e-learning-basics-of-computer-graphics-2024","status":"publish","type":"digital_item","link":"https:\/\/nokobox.com\/index.php\/item\/3g-e-learning-basics-of-computer-graphics-2024\/","title":{"rendered":"3G E-learning \u2013 Basics of Computer Graphics 2024"},"content":{"rendered":"<div class=\"w-post-elm post_content\">\n<h2><span dir=\"auto\" style=\"vertical-align: inherit\">Description<\/span><\/h2>\n<p><span dir=\"auto\" style=\"vertical-align: inherit\">Basics of Computer Graphics is designed as a textbook for introductory undergraduate computer graphics courses. Its main goal is to provide the fundamental concepts and principles necessary to understand how images are displayed on the screen. The author has attempted to explain the main concepts with precision, consistency, and comprehensiveness, using an intuitive and informal approach, so that both novice and experienced graphics programmers can understand the fundamental principles and apply them to develop efficient code for film, game, or web design.<\/span><\/p>\n<p><span dir=\"auto\" style=\"vertical-align: inherit\">The book is structured in a way that teaches the topics step by step and guides students towards practical implementations of everything, rather than simply using modern graphics APIs like OpenGL or WebGL. This approach helps the reader understand the low-level details of the rendering process and ultimately be able to write better graphics programs that take advantage of the capabilities of the graphics hardware more effectively.<\/span><\/p>\n<h3 data-path-to-node=\"3\"><span dir=\"auto\" style=\"vertical-align: inherit\">Book Features<\/span><\/h3>\n<ul>\n<li><span dir=\"auto\" style=\"vertical-align: inherit\">Focus on fundamental computer graphics concepts, including ray tracing and rasterization.<\/span><\/li>\n<li><span dir=\"auto\" style=\"vertical-align: inherit\">Covering common topics in an introductory course such as sampling theory, texture mapping, and splines.<\/span><\/li>\n<li><span dir=\"auto\" style=\"vertical-align: inherit\">Provide simple examples and interactive demos to bring algorithms to life without using external libraries or APIs.<\/span><\/li>\n<li><span dir=\"auto\" style=\"vertical-align: inherit\">Suitable for use as a textbook in a one-semester undergraduate computer graphics course.<\/span><\/li>\n<\/ul>\n<h3 data-path-to-node=\"15\"><span dir=\"auto\" style=\"vertical-align: inherit\">Book specifications<\/span><\/h3>\n<ul>\n<li data-path-to-node=\"16,0,0\"><span dir=\"auto\" style=\"vertical-align: inherit\">Publisher: <\/span><a href=\"https:\/\/href.li\/?www.3ge-learning.com\/book\/computer-science\/basics-of-computer-graphics.html\" target=\"_blank\" rel=\"nofollow noopener\"><span dir=\"auto\" style=\"vertical-align: inherit\">3G E-learning<\/span><\/a><\/li>\n<li data-path-to-node=\"16,1,0\"><span dir=\"auto\" style=\"vertical-align: inherit\">Instructor: <\/span><a href=\"https:\/\/downloadlynet.ir\/tag\/3g-e-learning\/\"><span dir=\"auto\" style=\"vertical-align: inherit\">3G E-learning<\/span><\/a><\/li>\n<li data-path-to-node=\"16,3,0\"><span dir=\"auto\" style=\"vertical-align: inherit\">Number of pages: 168<\/span><\/li>\n<li data-path-to-node=\"16,4,0\"><span dir=\"auto\" style=\"vertical-align: inherit\">Number of chapters: 8<\/span><\/li>\n<li data-path-to-node=\"16,4,0\"><span dir=\"auto\" style=\"vertical-align: inherit\">Format: PDF<\/span><\/li>\n<\/ul>\n<h3><strong><span dir=\"auto\" style=\"vertical-align: inherit\">Headlines<\/span><\/strong><\/h3>\n<ol>\n<li dir=\"ltr\" style=\"text-align: left\"><span dir=\"auto\" style=\"vertical-align: inherit\">Introduction to computer graphics<\/span><\/li>\n<li dir=\"ltr\" style=\"text-align: left\"><span dir=\"auto\" style=\"vertical-align: inherit\">Graphics input and output devices<\/span><\/li>\n<li dir=\"ltr\" style=\"text-align: left\"><span dir=\"auto\" style=\"vertical-align: inherit\">2D Graphics<\/span><\/li>\n<li dir=\"ltr\" style=\"text-align: left\"><span dir=\"auto\" style=\"vertical-align: inherit\">3D Graphics<\/span><\/li>\n<li dir=\"ltr\" style=\"text-align: left\"><span dir=\"auto\" style=\"vertical-align: inherit\">Color models and color spaces<\/span><\/li>\n<li dir=\"ltr\" style=\"text-align: left\"><span dir=\"auto\" style=\"vertical-align: inherit\">Image processing and compression<\/span><\/li>\n<li dir=\"ltr\" style=\"text-align: left\"><span dir=\"auto\" style=\"vertical-align: inherit\">Graphics APIs and programming<\/span><\/li>\n<li dir=\"ltr\" style=\"text-align: left\"><span dir=\"auto\" style=\"vertical-align: inherit\">Applications of computer graphics<\/span><\/li>\n<\/ol>\n<h3><span dir=\"auto\" style=\"vertical-align: inherit\">Pictures<\/span><\/h3>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-1026031 size-full\" src=\"https:\/\/downloadly.ir\/wp-content\/uploads\/2025\/12\/Basics-of-Computer-Graphics1.png\" alt=\"3G E-learning - Basics of Computer Graphics 2024\" width=\"672\" height=\"295\"><\/p>\n<h3><span dir=\"auto\" style=\"vertical-align: inherit\">User Guide<\/span><\/h3>\n<p><span dir=\"auto\" style=\"vertical-align: inherit\">Extract the file and run it with the appropriate software.<\/span><\/p>\n<h3><span dir=\"auto\" style=\"vertical-align: inherit\">Download link<\/span><\/h3>\n<p><a href=\"https:\/\/dl4.downloadly.ir\/Files\/Elearning\/3G_E_learning_Basics_of_Computer_Graphics_2024_Downloadly.ir.rar?nocache=1785940595\"><span dir=\"auto\" style=\"vertical-align: inherit\">Download 3G E-learning \u2013 Basics of Computer Graphics 2024<\/span><\/a><\/p>\n<h5><span dir=\"auto\" style=\"vertical-align: inherit\">File(s) password: <\/span><a><span dir=\"auto\" style=\"vertical-align: inherit\">www.downloadly.ir<\/span><\/a><\/h5>\n<h3><span dir=\"auto\" style=\"vertical-align: inherit\">File size<\/span><\/h3>\n<p><span dir=\"auto\" style=\"vertical-align: inherit\">38 MB<\/span><\/p>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Description Basics of Computer Graphics is designed as a textbook for introductory undergraduate computer graphics courses. Its main goal is to provide the fund<\/p>\n","protected":false},"author":1,"template":"","dgi_category":[127485],"dgi_tag":[127562,127581,127582,127583,127584,127585,127586,127587],"class_list":["post-15818","digital_item","type-digital_item","status-publish","has-post-thumbnail","hentry","dgi_category-ebook","dgi_tag-3g-e-learning","dgi_tag-basics-of-computer-graphics","dgi_tag-basics-of-computer-graphics-book","dgi_tag-basics-of-computer-graphics-download","dgi_tag-download-basics-of-computer-graphics","dgi_tag-download-basics-of-computer-graphics-book","dgi_tag-free-basics-of-computer-graphics","dgi_tag-free-download-basics-of-computer-graphics"],"_links":{"self":[{"href":"https:\/\/nokobox.com\/index.php\/wp-json\/wp\/v2\/digital_item\/15818","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/nokobox.com\/index.php\/wp-json\/wp\/v2\/digital_item"}],"about":[{"href":"https:\/\/nokobox.com\/index.php\/wp-json\/wp\/v2\/types\/digital_item"}],"author":[{"embeddable":true,"href":"https:\/\/nokobox.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"version-history":[{"count":0,"href":"https:\/\/nokobox.com\/index.php\/wp-json\/wp\/v2\/digital_item\/15818\/revisions"}],"wp:attachment":[{"href":"https:\/\/nokobox.com\/index.php\/wp-json\/wp\/v2\/media?parent=15818"}],"wp:term":[{"taxonomy":"dgi_category","embeddable":true,"href":"https:\/\/nokobox.com\/index.php\/wp-json\/wp\/v2\/dgi_category?post=15818"},{"taxonomy":"dgi_tag","embeddable":true,"href":"https:\/\/nokobox.com\/index.php\/wp-json\/wp\/v2\/dgi_tag?post=15818"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}